Posts Tagged ‘PC’

More people still prefer discs to digital downloads

In a new report by Ipsos MediaCT they found that 64% of gamers still prefer a physical disc than a digital download. MCV quoted:

“I believe the preference for physical discs amongst next gen gamers reflects the potential value they derive from the pre-owned market, which is holding up the preference for physical – this is unlike the music and film markets,” said Ipsos MediaCT director Ian Bramley.

“Physical games discs have a long and well-established history, which is a deep mindset to change – particularly when gamers build a physical collection as they fear losing digital versions. And in-store browsing is also important to buyers.”

What I would like to know is how many of the 1,000 gamers were Console only, PC only, or both. I think this is where a huge difference comes in. A larger portion of PC gamers are more into digital downloads than console gamers. Console gamers have been able to take more advantage of trade-ins and pre-owned than PC gamers, specially with DRM and registry requirements on PC games. So while I don’t doubt the numbers they are using, I just don’t think it means as much if they don’t categorize Console gamers and PC gamers separately.

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Valve bringing Portal 2 cross platform co-op for PS3, PC and Mac

You've got something in your eye, there.

It’s something many companies have talked about doing. The original concept for Games for Windows Live was to allow play vs. Xbox gamers using Xbox Live. And the latest to step up to the plate and give console/PC/Mac cross-platform gaming a try are Valve.

With the announcement at E3 that Valve was bringing Portal 2 with Steamworks integration to the PS3, the rumours immediately started appearing on gaming sites that this meant cross-platform play would be part of the game as well. According to gaming site TheKartel, Valve has confirmed those rumours.

While co-op gameplay wasn’t shown, Valve developer Erik Johnson did reveal one new bit of info. Valve is planning to allow PS3 players play with PC/Mac players.

When questioned on the cross-compatibility between Steamworks and Steam, specifically playing co-op on a computer with someone on a PS3, he said it was "something the team is gunning for." We also confirmed with Valve developer Mike Dunkle who said "The plan is you will be able to play between console and PC."

If this first step ends with good results, it increases the chance that Valve (and perhaps other developers) will be more open to cross-platform options in the future.

For Xbox 360 owners, we did inquire whether this was a possibility as well. Johnson commented that there are no current plans to bring Steamworks over to the Xbox 360, as ultimately the ball is in Microsoft’s court.

Again, success here will probably increase Microsoft’s willingness to reconsider their position at a later date.

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Green Man Gaming – Promises to Allow Trading of Digital Purchases

Currently, that’s all you will find on their website as it’s under construction.

However, a few details were released on Shacknews regarding how this new entrant to the digital retail universe will operate when it goes live sometime in 2010’s first financial quarter (as it’s currently scheduled to).

London-based digital games retailer, Green Man Gaming, has announced a brand new retail platform that will allow PC gamers to trade in games that they’ve purchased and downloaded digitally. Up to now this has only been possible for purchasers of physical media.

“Previously the minute you had paid and downloaded your game it had no resale value,” said Green Man Gaming COO Gian Luzio. “This is extremely expensive for the gamer and does not encourage the consumer to try new genres or franchises.” The new distribution platform will reportedly assign a monetary value to each digitally purchased game, which gamers will be able to trade-in whenever they wish.

Despite what one would might assume, Green Man Gaming seems committed to making sure that the publishing community will get a significant chunk of profit from the digitally traded games. “We will pay significant royalties to the publisher each time the game is traded in perpetuity,” confirmed Luzio. Of course, with digitally distributed media, traditional problems with trade-ins like physical wear-and-tear are nonexistent, allowing all digital trade-ins to be resold as new.

Of course, few of the important considerations for this digital retailer are known yet. For example…regional restrictions, especially for a company based in England. And beyond that, what sorts of games they will have available. Are we talking about major AA type titles, indie games, casual games, or something else?

Still, worth keeping an eye on. Green Man Gaming claims that it will feature a library of at least 400 games at launch, and over 2000 by the end of the year.

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