Posts Tagged ‘EFF’

Humble Indie bundle nets you good games, nets charities some donations

I don’t usually write up individual articles about a game sale, but in this case I felt it was worth it.

The Humble Indie Bundle is a collection of 5 indie games (World of Goo, Aquaria, Gish, Lugaru HD and Penumbra Overture) being sold in a package by the developers themselves. What’s it cost? Whatever you think it’s worth. You decide what you’re willing to pay.

There’s more. Along with deciding what the price will be at checkout, you can also decide how much of the money goes to the devs, and how much goes to the two charitable organizations they’re cutting in to the deal.

The first is Child’s Play, a group set up in 2003 and raising money to provide games, books, movies and other entertainment for sick kids in hospitals. So there you have it…turn this deal down, and you officially hate sick children.

The second is the Electronic Frontier Foundation, an organization devoted to fighting for privacy rights, fair use rights, and a lot of other things you really should give a damn about. Turn it down NOW and you also despise freedom.

So, dive in and make a purchase if you can. There is no DRM used on any of the games…they’re yours. PC, Mac and Linux versions are sold for every one of them as well, so you don’t have any excuses, really.

Still not sold? Well, the obvious thing to do is to present a video with audio of a white man rapping. Resist THAT!

Yo yo! Vanilla pimpin’ in the house!
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First rule of Apple App Store, don’t talk about Apple App Store

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The Electronic Frontier Foundation reports on the iPhone Developer Program License Agreement, and its a doozy. Section 10.4 (ok, so its not the ‘first rule’, but it made a catchy title) lays out that you are not allowed to talk about the agreement:

10.4 Press Releases and Other Publicity
You may not issue any press releases or make any other public statements regarding this Agreement, its terms and conditions, or the relationship of the parties without Apple’s express prior written approval, which may be withheld at Apple’s discretion.

Doesn’t that seem a bit harsh? They can’t even talk about an agreement they sign? But it gets even better. If you make an app for the iPhone you can only put it on the Apple App Store (Section 7.2), you cannot put it on your web site and offer it for free, it has to go through Apple. I guess they are wanting their pound of flesh. They also try to limit any potential damages to $50 (section 14), which I don’t think would hold up in any court, but then again Apple has a ton of lawyers and most small developers or individuals do not.

Section 15.2 also states that you consent to Apple taking non-personal data from your computer. Now this is probably in every Apple agreement out there, even to using the App Store, but call me old fashioned I don’t like it. There used to be a time when companies paid for this information, now its just assumed. Now don’t get me wrong, I realise that everything we do is monitored, from the groceries we buy, to credit card usage, etc, but I would like a few things to not be just assumed is ok.

Now most of the agreement is pretty cut and dried normal. Well normal for one of these documents to be anyway, stuff I would consider common sense, like if Apple gives you software to develop something don’t give it to someone else. See that’s common sense, but because companies and individuals are greedy idiots, things like this have to be added to these agreements.

One other thing the EFF nailed this whole thing on the head is this:

If Apple’s mobile devices are the future of computing, you can expect that future to be one with more limits on innovation and competition (or “generativity,” in the words of Prof. Jonathan Zittrain) than the PC era that came before. It’s frustrating to see Apple, the original pioneer in generative computing, putting shackles on the market it (for now) leads. If Apple wants to be a real leader, it should be fostering innovation and competition, rather than acting as a jealous and arbitrary feudal lord. Developers should demand better terms and customers who love their iPhones should back them.

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