Posts Tagged ‘Command & Conquer 4’

Command & Conquer 4 server DRM causes problems for EA blogger

A lot of large publishers have so called first party bloggers in their employ. Basically, they hire people to go out amongst the great unwashed (otherwise known as…you know…US) and actually communicate with the masses. Probably the best known of them all is Microsoft’s blogger Larry Hryb, better known to many as Major Nelson.

Well, EA also has their own blogger, a man by the name of Jeff Green. Previously a writer for Computer Gaming World & Games of Windows, he now does a regular podcast for EA, as well as writing Twitter and blog posts with company updates, game updates, development news and the like.

EA’s latest release is Command & Conquer 4, a game which requires a constant server connection to be playable. From looking at his Twitter account, one quickly gathers that Jeff has been having a few problems with the game’s need for a server hook up.

Booted twice–and progress lost–on my single-player C&C4 game because my DSL connection blinked. DRM fail. We need new solutions.

@stephentotilo Yes, exactly. Or just do periodic checks. or check on first load, and then update when you quit?

Yes…I agree with what you guys are saying. A better solution would be to cache progress/stats for upload later.

Welp. I’ve tried to be open-minded. But my ‘net connection is finicky–and the constant disruption of my C&C4 SP game makes this unplayable.

The story is fun, the gameplay is interesting and different at least–but if you suffer from shaky/unreliable DSL–you’ve been warned.

@andrenekoi Yeah, the online connection killed it for me personally–my router is too shaky. :( Not a fan of this scheme.

So there you have it. Server connection DRM absolutely ruining the game for someone working for the publisher.

In all seriousness, kudos to Jeff Green for being pretty honest about his whole experience with the game. It goes to show that ‘first party blogger’ does not equal ‘corporate mouthpiece’.

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Clearing the air about Command & Conquer 4 DRM

I'm going to guess that those pink beams are robots establishing their server connections.

Clearing the air not just for users, as it seems that perhaps the EA Command & Conquer Community Manager may be a bit confused about the issue as well.

First thing to be clear about, Command & Conquer 4 has NO DRM. Zip, zero, zilch, none. We already made this clear.

Second, you do not need the disc in the machine to play Command & Conquer 4, however the following is how it works:

Well, great! Looks like it’s heading down the same road as Mass Effect 2 and Dragon Age. Combine those with Battlefield : Bad Company 2 using a rather user friendly implementation of SecuROM, and things are coming up aces for EA products lately.

-You can install the game from the disc as many times as you want on any machine. Re-install, etc.

This keeps looking up. Awesome!

-You do not need the disc in your machine to play. Your EA account just needs to have been activated by your serial key. After that, you can play Command & Conquer 4 on ANY MACHINE that has it installed. All you need to do is login.

Stupendous!

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Ubisoft DRM/Command & Conquer 4 Updates; Both online all the time

Since they sort of fit together in terms of what they do, it sort of makes sense to do a bit of an article mash-up.

As has been reported here and approximately 7 billion other locations online, Ubisoft’s new DRM system is generating just a SLIGHT bit of controversy. Well, they’ve done an interview with PC Gamer magazine in an effort to clear the air on their system. The full interview can be found here. A few notable parts :

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